Vili.io Changelog:
9/7/17: New Spinners Added

9/6/2017:
* New shields added:
* Enables players to see other players on map for 30s. When active map size scales to 2x.
* Gives 500 RPM.
* Gives 1000 RPM.
* Gives 2000 RPM.
* Use Right-Click or Press 'F' key to shoot/throw Bearings
* Bearings fired stun the enemy for 0.5s
* If bearing RPM is less than the hitting spinner, bearing dies.
* If bearing RPM is bigger than hitting spinner the spinner dies.
* Spinners bigger than 100k RPM start loosing RPM when not boosting, also loose more RPM when boosting.
* Lots of bug fixes.

* Retired:
*

8/29/2017:
* spinners bigger than 1k throw bearings
* spinners small in size or less RPM than bearings die when hit
* if hit by enemy's bearing you loose boosting for 1.5s
* throw bearings to reduce the RPM of your enemies
* use 'F' key to throw bearing
* fixed bearing throw bug
* fixed rpm drop bug
* fixed food falling outside game area
* improved bearing graphics
* working on touch/mobile version
* Vili.io Top 5 Countries:
Russia, Ukraine, Kazakhastan, Belarus and USA
Last updated: 8/26/17
* New Bearing Graphics.
* Spinners more than 1k RPM can throw Bearings.
* Press 'F' key to throw bearings.
* After throw a reload bar appears underneath spinner when filled you can throw again.
* If bearing throw is available, a small bearing on top left corner appears indicating you can throw it.
* Each throw costs RPM on the basis of the size of spinner.
* The bigger you are, more RPM are consumed to throw a bearing.
* When bearing hits other spinners or bearing they explode RPMs. Spinners loos 25% RPM.
* Owner can hit the bearing but it looses 10% in size.
* Rotating spinner skins show in leaderboard for the related player.
8/23/17: * New RPM drop logic on colliding.
* If hitting with spinners 2 times in size you die instantly.
* If hitting with spinners a little bit bigger or smaller none dies but they both loose as much RPM as the difference between them.
* The killer gets 1% direct bonus RPM.
* The both survive the collission they get 0.5% increase in RPM but also loose the differene as stated above.
* Less RPM loss with and without boost. So enjoy big scores ;)
8/21/17: * New post death stats.
* If spinners more than 26k RPM die on colliding, they drop a rotating bearing.
* Bearing spawns with 50% RPM of the dying spinner.
* Bearing decays 10% RPM and size every 3s.
* Spinners can hit bearings to decay but loose 10% RPM.

8/19/17: * Added some ads to keep the game going.
* 5x RPM shield added again. Works with 2x shield.
* Blackholes added again.They suck in donuts and spinners.
* Spinners less than 500 RPM die instantly if they collide with Blackhole
* Big spinners explode 10% RPM every 3s if inside Blackhole.
* To escape keep space/left click pressed and try to move away from the center of blackhole
* Blackhole dies after eating 15m score (a new one is born)
* Blackhole's streangth increases and speed decreases as it grows

8/18/17: * Fixed several bugs.
* Fixed leaderboard bug.
* Added black spot to track mouse in game area.

8/17/17: If game is not loading properly, clear your cache and then reload the game.
8/17/17: * Working on the leaderbord bug.
8/17/17: * Unicode chars can be used in nick name.
* RPM Color updated.
* Map size doubled. Now more space for moving freely.
* Blackholes added.They suck in donuts and spinners.
* Spinners less than 500 RPM die instantly if they collide with Blackhole
* Big spinners eplode 10% RPM every 3s if inside Blackhole.
* To escape keep space/left click pressed and try to move away from the center of blackhole
* Blackhole dies after eating 1m score (a new one is born)
* Blackhole's streangth increases and speed decreases at it grows


8/15/17: New Spinner Added

8/15/17:change log section added. Only last 3 updates will be displayed here.
8/15/17: * Server capacity doubled. Now more players can play together.
* Magnetic shield will stay active for 45s.
* Push shield will stay active for 25s.
* 2x RPM shield will stay active for 20s.
* Zoom-out shield will stay active for 25s.
* 2x Boost shield will stay active for 20s.

8/14/17: New Gadgets:
Gives 2x speed Boost. Stays active for 20s.
Gives 2x RPM when eat donuts also works with 5x and 10x. Stays active for 50s.
Gives 2x Zoom-out to medium size spinners (even the big RPM spinners). Stays active for 20s.

8/13/17: New Skins added

More skins on Youtubers and Country flags coming! Stay tuned!
8/12/17: Working on known issue related to special characters in nick name. We will fix it soon.
8/12/17: New Gadgets added:

Protection Sheild: Protects your spinner from hitting enemy. Stays active for 45s. Works in combination with Magnetic Shield.
Quick RPM: Adds 100 RPM in your score. Good for small spinners.
8/11/17: New Skins added

8/11/17: New Gadget added:

Magnetic Shield: Stays for 60 seconds. When active pulls donuts from 2x radius of the spinner. Number of Speedboosters increaed to 25. Bots decreased to 7.
8/10/17: Bots only spawn when there are less than 10 real players. After 5k RPM range for eating donuts increases to 1.5x radius of spinner.
8/9/17: Cross Promo added to spread the game in .io games community.
8/8/17: Updated game speed. Added about vili.io section.
8/8/17: Reduced number of bots to 10. Updated main page.
8/7/17: Updated food value. Normal food gives 1 RPM. Explode food gives RPM based on colliding spinners.
8/6/17: New Speed Boosters. Throw foods and players one way to another.
8/4/17: Released.